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  • 1920
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No one could answer that question, of course; but while they pondered the matter three young men advanced from the line of trees, and rather timidly bowed to the strangers.

“Who are you, and where did you come from?” inquired the Wizard.

“We are Skeezers,” answered one of them, “and our home is on the Magic Isle of the Lake. We ran away when we saw you coming, and hid behind the trees, but as you are Strangers and seem to be friendly we decided to meet you, for we are in great trouble and need assistance.”

“If you belong on the island, why are you here?” demanded Glinda.

So they told her all the story: How the Queen had defied the Flatheads and submerged the whole island so that her enemies could not get to it or destroy it; how, when the Flatheads came to the shore, Coo-ee-oh had commanded them, together with their friend Ervic, to go with her in the submarine to conquer the Su-dic, and how the boat had shot out from the basement of the sunken isle, obeying a magic word, and risen to the surface, where it opened and floated upon the water.

Then followed the account of how the Su-dic had transformed Coo-ee-oh into a swan, after which she had forgotten all the witchcraft she ever knew. The young men told how, in the night when they were asleep, their comrade Ervic had mysteriously disappeared, while the boat in some strange manner had floated to the shore and stranded upon the beach.

That was all they knew. They had searched in vain for three days for Ervic. As their island was under water and they could not get back to it, the three Skeezers had no place to go, and so had waited patiently beside their boat for something to happen.

Being questioned by Glinda and the Wizard, they told all they knew about Ozma and Dorothy and declared the two girls were still in the village under the Great Dome. They were quite safe and would be well cared for by Lady Aurex, now that the Queen who opposed them was out of the way.

When they had gleaned all the information they could from these Skeezers, the Wizard said to Glinda:

“If you find you can make this boat obey your sorcery, you could have it return to the island, submerge itself, and enter the door in the basement from which it came. But I cannot see that our going to the sunken island would enable our friends to escape. We would only Join them as prisoners.”

“Not so, friend Wizard,” replied Glinda. “If the boat would obey my commands to enter the basement door, it would also obey my commands to come out again, and I could bring Ozma and Dorothy back with me.”

“And leave all of our people still imprisoned?” asked one of the Skeezers reproachfully.

“By making several trips in the boat, Glinda could fetch all your people to the shore,” replied the Wizard.

“But what could they do then?” inquired another Skeezer. “They would have no homes and no place to go, and would be at the mercy of their enemies, the Flatheads.”

“That is true,” said Glinda the Good. “And as these people are Ozma’s subjects, I think she would refuse to escape with Dorothy and leave the others behind, or to abandon the island which is the lawful home of the Skeezers. I believe the best plan will be to summon the three fishes and learn from them how to raise the island.”

The little Wizard seemed to think that this was rather a forlorn hope.

“How will you summon them,” he asked the lovely Sorceress, “and how can they hear you?”

“That is something we must consider carefully,” responded stately Glinda, with a serene smile. “I think I can find a way.”

All of Ozma’s counsellors applauded this sentiment, for they knew well the powers of the Sorceress.

“Very well,” agreed the Wizard. “Summon them, most noble Glinda.”

Chapter Eighteen

The Cleverness of Ervic

We must now return to Ervic the Skeezer, who, when he had set down the copper kettle containing the three fishes at the gate of the lonely cottage, had asked, “What next?”

The goldfish stuck its head above the water in the kettle and said in its small but distinct voice:

“You are to lift the latch, open the door, and walk boldly into the cottage. Do not be afraid of anything you see, for however you seem to be threatened with dangers, nothing can harm you. The cottage is the home of a powerful Yookoohoo, named Reera the Red, who assumes all sorts of forms, sometimes changing her form several times in a day, according to her fancy. What her real form may be we do not know. This strange creature cannot be bribed with treasure, or coaxed through friendship, or won by pity. She has never assisted anyone, or done wrong to anyone, that we know of. All her wonderful powers are used for her own selfish amusement. She will order you out of the house but you must refuse to go. Remain and watch Reera closely and try to see what she uses to accomplish her transformations. If you can discover the secret whisper it to us and we will then tell you what to do next.”

“That sounds easy,” returned Ervic, who had listened carefully. “But are you sure she will not hurt me, or try to transform me?”

“She may change your form,” replied the goldfish, “but do not worry if that happens, for we can break that enchantment easily. You may be sure that nothing will harm you, so you must not be frightened at anything you see or hear.”

Now Ervic was as brave as any ordinary young man, and he knew the fishes who spoke to him were truthful and to be relied upon, nevertheless he experienced a strange sinking of the heart as he picked up the kettle and approached the door of the cottage. His hand trembled as he raised the latch, but he was resolved to obey his instructions. He pushed the door open, took three strides into the middle of the one room the cottage contained, and then stood still and looked around him.

The sights that met his gaze were enough to frighten anyone who had not been properly warned. On the floor just before Ervic lay a great crocodile, its red eyes gleaming wickedly and its wide open mouth displaying rows of sharp teeth. Horned toads hopped about; each of the four upper corners of the room was festooned with a thick cobweb, in the center of which sat a spider as big around as a washbasin, and armed with pincher-like claws; a red-and-green lizard was stretched at full length on the window-sill and black rats darted in and out of the holes they had gnawed in the floor of the cottage.

But the most startling thing was a huge gray ape which sat upon a bench and knitted. It wore a lace cap, such as old ladies wear, and a little apron of lace, but no other clothing. Its eyes were bright and looked as if coals were burning in them. The ape moved as naturally as an ordinary person might, and on Ervic’s entrance stopped knitting and raised its head to look at him.

“Get out!” cried a sharp voice, seeming to come from the ape’s mouth.

Ervic saw another bench, empty, just beyond him, so he stepped over the crocodile, sat down upon the bench and carefully placed the kettle beside him.

“Get out!” again cried the voice.

Ervic shook his head.

“No,” said he, “I’m going to stay.”

The spiders left their four corners, dropped to the floor and made a rush toward the young Skeezer, circling around his legs with their pinchers extended. Ervic paid no attention to them. An enormous black rat ran up Ervic’s body, passed around his shoulders and uttered piercing squeals in his ears, but he did not wince. The green-and-red lizard, coming from the window-sill, approached Ervic and began spitting a flaming fluid at him, but Ervic merely stared at the creature and its flame did not touch him.

The crocodile raised its tail and, swinging around, swept Ervic off the bench with a powerful blow. But the Skeezer managed to save the kettle from upsetting and he got up, shook off the horned toads that were crawling over him and resumed his seat on the bench.

All the creatures, after this first attack, remained motionless, as if awaiting orders. The old gray ape knitted on, not looking toward Ervic now, and the young Skeezer stolidly kept his seat. He expected something else to happen, but nothing did. A full hour passed and Ervic was growing nervous.

“What do you want?” the ape asked at last.

“Nothing,” said Ervic.

“You may have that!” retorted the ape, and at this all the strange creatures in the room broke into a chorus of cackling laughter.

Another long wait.

“Do you know who I am?” questioned the ape.

“You must be Reera the Red — the Yookoohoo,” Ervic answered.

“Knowing so much, you must also know that I do not like strangers. Your presence here in my home annoys me. Do you not fear my anger?”

“No,” said the young man.

“Do you intend to obey me, and leave this house?” “No,” replied Ervic, just as quietly as the Yookoohoo had spoken.

The ape knitted for a long time before resuming the conversation.

“Curiosity,” it said, “has led to many a man’s undoing. I suppose in some way you have learned that I do tricks of magic, and so through curiosity you have come here. You may have been told that I do not injure anyone, so you are bold enough to disobey my commands to go away. You imagine that you may witness some of the rites of witchcraft, and that they may amuse you. Have I spoken truly?”

“Well,” remarked Ervic, who had been pondering on the strange circumstances of his coming here, “you are right in some ways, but not in others. I am told that you work magic only for your own amusement. That seems to me very selfish. Few people understand magic. I’m told that you are the only real Yookoohoo in all Oz. Why don’t you amuse others as well as yourself?”

“What right have you to question my actions?”

“None at all.”

“And you say you are not here to demand any favors of me?”

“For myself I want nothing from you.”

“You are wise in that. I never grant favors.”

“That doesn’t worry me,” declared Ervic.

“But you are curious? You hope to witness some of my magic transformations?”

“If you wish to perform any magic, go ahead,” said Ervic. “It may interest me and it may not. If you’d rather go on with your knitting, it’s all the same to me. I am in no hurry at all.”

This may have puzzled Red Reera, but the face beneath the lace cap could show no expression, being covered with hair. Perhaps in all her career the Yookoohoo had never been visited by anyone who, like this young man, asked for nothing, expected nothing, and had no reason for coming except curiosity. This attitude practically disarmed the witch and she began to regard the Skeezer in a more friendly way. She knitted for some time, seemingly in deep thought, and then she arose and walked to a big cupboard that stood against the wall of the room. When the cupboard door was opened Ervic could see a lot of drawers inside, and into one of these drawers — the second from the bottom — Reera thrust a hairy hand.

Until now Ervic could see over the bent form of the ape, but suddenly the form, with its back to him, seemed to straighten up and blot out the cupboard of drawers. The ape had changed to the form of a woman, dressed in the pretty Gillikin costume, and when she turned around he saw that it was a young woman, whose face was quite attractive.

“Do you like me better this way?” Reera inquired with a smile.

“You look better,” he said calmly, “but I’m not sure I like you any better.”

She laughed, saying: “During the heat of the day I like to be an ape, for an ape doesn’t wear any clothes to speak of. But if one has gentlemen callers it is proper to dress up.”

Ervic noticed her right hand was closed, as if she held something in it. She shut the cupboard door, bent over the crocodile and in a moment the creature had changed to a red wolf. It was not pretty even now, and the wolf crouched beside its mistress as a dog might have done. Its teeth looked as dangerous as had those of the crocodile.

Next the Yookoohoo went about touching all the lizards and toads, and at her touch they became kittens. The rats she changed into chipmunks. Now the only horrid creatures remaining were the four great spiders, which hid themselves behind their thick webs.

“There!” Reera cried, “now my cottage presents a more comfortable appearance. I love the toads and lizards and rats, because most people hate them, but I would tire of them if they always remained the same. Sometimes I change their forms a dozen times a day.”

“You are clever,” said Ervic. “I did not hear you utter any incantations or magic words. All you did was to touch the creatures.”

“Oh, do you think so?” she replied. “Well, touch them yourself, if you like, and see if you can change their forms.”

“No,” said the Skeezer, “I don’t understand magic and if I did I would not try to imitate your skill. You are a wonderful Yookoohoo, while I am only a common Skeezer.”

This confession seemed to please Reera, who liked to have her witchcraft appreciated.

“Will you go away now?” she asked. “I prefer to be alone.”

“I prefer to stay here,” said Ervic.

“In another person’s home, where you are not wanted?”

“Yes.”

“Is not your curiosity yet satisfied?” demanded Reera, with a smile.

“I don’t know. Is there anything else you can do?”

“Many things. But why should I exhibit my powers to a stranger?”

“I can think of no reason at all,” he replied.

She looked at him curiously.

“You want no power for yourself, you say, and you’re too stupid to be able to steal my secrets. This isn’t a pretty cottage, while outside are sunshine, broad prairies and beautiful wildflowers. Yet you insist on sitting on that bench and annoying me with your unwelcome presence. What have you in that kettle?”

“Three fishes,” he answered readily.

“Where did you get them?”

“I caught them in the Lake of the Skeezers.”

“What do you intend to do with the fishes?”

“I shall carry them to the home of a friend of mine who has three children. The children will love to have the fishes for pets.”

She came over to the bench and looked into the kettle, where the three fishes were swimming quietly in the water.

“They’re pretty,” said Reera. “Let me transform them into something else.”

“No,” objected the Skeezer.

“I love to transform things; it’s so interesting. And I’ve never transformed any fishes in all my life.”

“Let them alone,” said Ervic.

“What shapes would you prefer them to have? I can make them turtles, or cute little sea-horses; or I could make them piglets, or rabbits, or guinea-pigs; or, if you like I can make chickens of them, or eagles, or bluejays.”

“Let them alone!” repeated Ervic.

“You’re not a very pleasant visitor,” laughed Red Reera. “People accuse me of being cross and crabbed and unsociable, and they are quite right. If you had come here pleading and begging for favors, and half afraid of my Yookoohoo magic, I’d have abused you until you ran away; but you’re quite different from that. You’re the unsociable and crabbed and disagreeable one, and so I like you, and bear with your grumpiness. It’s time for my midday meal; are you hungry?”

“No,” said Ervic, although he really desired food.

“Well, I am,” Reera declared and clapped her hands together. Instantly a table appeared, spread with linen and bearing dishes of various foods, some smoking hot. There were two plates laid, one at each end of the table, and as soon as Reera seated herself all her creatures gathered around her, as if they were accustomed to be fed when she ate. The wolf squatted at her right hand and the kittens and chipmunks gathered at her left.

“Come, Stranger, sit down and eat,” she called cheerfully, “and while we’re eating let us decide into what forms we shall change your fishes.”

“They’re all right as they are,” asserted Ervic, drawing up his bench to the table. “The fishes are beauties — one gold, one silver and one bronze. Nothing that has life is more lovely than a beautiful fish.”

“What! Am I not more lovely?” Reera asked, smiling at his serious face.

“I don’t object to you — for a Yookoohoo, you know,” he said, helping himself to the food and eating with good appetite.

“And don’t you consider a beautiful girl more lovely than a fish, however pretty the fish may be?”

“Well,” replied Ervic, after a period of thought, “that might be. If you transformed my three fish into three girls — girls who would be Adepts at Magic, you know they might please me as well as the fish do. You won’t do that of course, because you can’t, with all your skill. And, should you be able to do so, I fear my troubles would be more than I could bear. They would not consent to be my slaves — especially if they were Adepts at Magic — and so they would command me to obey them. No, Mistress Reeraq let us not transform the fishes at all.”

The Skeezer had put his case with remarkable cleverness. He realized that if he appeared anxious for such a transformation the Yookoohoo would not perform it, yet he had skillfully suggested that they be made Adepts at Magic.

Chapter Nineteen

Red Reera, the Yookoohoo

After the meal was over and Reera had fed her pets, including the four monster spiders which had come down from their webs to secure their share, she made the table disappear from the floor of the cottage.

“I wish you’d consent to my transforming your fishes,” she said, as she took up her knitting again.

The Skeezer made no reply. He thought it unwise to hurry matters. All during the afternoon they sat silent. Once Reera went to her cupboard and after thrusting her hand into the same drawer as before, touched the wolf and transformed it into a bird with gorgeous colored feathers. This bird was larger than a parrot and of a somewhat different form, but Ervic had never seen one like it before.

“Sing!” said Reera to the bird, which had perched itself on a big wooden peg — as if it had been in the cottage before and knew just what to do.

And the bird sang jolly, rollicking songs with words to them — just as a person who had been carefully trained might do. The songs were entertaining and Ervic enjoyed listening to them. In an hour or so the bird stopped singing, tucked its head under its wing and went to sleep. Reera continued knitting but seemed thoughtful.

Now Ervic had marked this cupboard drawer well and had concluded that Reera took something from it which enabled her to perform her transformations. He thought that if he managed to remain in the cottage, and Reera fell asleep, he could slyly open the cupboard, take a portion of whatever was in the drawer, and by dropping it into the copper kettle transform the three fishes into their natural shapes. Indeed, he had firmly resolved to carry out this plan when the Yookoohoo put down her knitting and walked toward the door.

“I’m going out for a few minutes,” said she; “do you wish to go with me, or will you remain here?”

Ervic did not answer but sat quietly on his bench. So Reera went out and closed the cottage door.

As soon as she was gone, Ervic rose and tiptoed to the cupboard.

“Take care! Take care!” cried several voices, coming from the kittens and chipmunks. “If you touch anything we’ll tell the Yookoohoo!”

Ervic hesitated a moment but, remembering that he need not consider Reera’s anger if he succeeded in transforming the fishes, he was about to open the cupboard when he was arrested by the voices of the fishes, which stuck their heads above the water in the kettle and called out:

“Come here, Ervic!”

So he went back to the kettle and bent over it

“Let the cupboard alone,” said the goldfish to him earnestly. “You could not succeed by getting that magic powder, for only the Yookoohoo knows how to use it. The best way is to allow her to transform us into three girls, for then we will have our natural shapes and be able to perform all the Arts of Magic we have learned and well understand. You are acting wisely and in the most effective manner. We did not know you were so intelligent, or that Reera could be so easily deceived by you. Continue as you have begun and try to persuade her to transform us. But insist that we be given the forms of girls.”

The goldfish ducked its head down just as Reera re- entered the cottage. She saw Ervic bent over the kettle, so she came and joined him.

“Can your fishes talk?” she asked.

“Sometimes,” he replied, “for all fishes in the Land of Oz know how to speak. Just now they were asking me for some bread. They are hungry.”

“Well, they can have some bread,” said Reera. “But it is nearly supper-time, and if you would allow me to transform your fishes into girls they could join us at the table and have plenty of food much nicer than crumbs. Why not let me transform them?”

“Well,” said Ervic, as if hesitating, “ask the fishes. If they consent, why — why, then, I’ll think it over.”

Reera bent over the kettle and asked:

“Can you hear me, little fishes?”

All three popped their heads above water.

“We can hear you,” said the bronzefish.

“I want to give you other forms, such as rabbits, or turtles or girls, or something; but your master, the surly Skeezer, does not wish me to. However, he has agreed to the plan if you will consent.”

“We’d like to be girls,” said the silverfish.

“No, no!” exclaimed Ervic.

“If you promise to make us three beautiful girls, we will consent,” said the goldfish.

“No, no!” exclaimed Ervic again.

“Also make us Adepts at Magic,” added the bronzefish.

“I don’t know exactly what that means,” replied Reera musingly, “but as no Adept at Magic is as powerful as Yookoohoo, I’ll add that to the transformation.”

“We won’t try to harm you, or to interfere with your magic in any way,” promised the goldfish. “On the contrary, we will be your friends.”

“Will you agree to go away and leave me alone in my cottage, whenever I command you to do so?” asked Reera.

“We promise that,” cried the three fishes.

“Don’t do it! Don’t consent to the transformation,” urged Ervic.

“They have already consented,” said the Yookoohoo, laughing in his face, “and you have promised me to abide by their decision. So, friend Skeezer, I shall perform the transformation whether you like it or not.”

Ervic seated himself on the bench again, a deep scowl on his face but joy in his heart. Reera moved over to the cupboard, took something from the drawer and returned to the copper kettle. She was clutching something tightly in her right hand, but with her left she reached within the kettle, took out the three fishes and laid them carefully on the floor, where they gasped in distress at being out of water.

Reera did not keep them in misery more than a few seconds, for she touched each one with her right hand and instantly the fishes were transformed into three tall and slender young women, with fine, intelligent faces and clothed in handsome, clinging gowns. The one who had been a goldfish had beautiful golden hair and blue eyes and was exceedingly fair of skin; the one who had been a bronzefish had dark brown hair and clear gray eyes and her complexion matched these lovely features. The one who had been a silverfish had snow- white hair of the finest texture and deep brown eyes. The hair contrasted exquisitely with her pink cheeks and ruby-red lips, nor did it make her look a day older than her two companions.

As soon as they secured these girlish shapes, all three bowed low to the Yookoohoo and said:

“We thank you, Reera.”

Then they bowed to the Skeezer and said:

“We thank you, Ervic.”

“Very good!” cried the Yookoohoo, examining her work with critical approval. “You are much better and more interesting than fishes, and this ungracious Skeezer would scarcely allow me to do the transformations. You surely have nothing to thank him for. But now let us dine in honor of the occasion.”

She clapped her hands together and again a table loaded with food appeared in the cottage. It was a longer table, this time, and places were set for the three Adepts as well as for Reera and Ervic.

“Sit down, friends, and eat your fill,” said the Yookoohoo, but instead of seating herself at the head of the table she went to the cupboard, saying to the Adepts: “Your beauty and grace, my fair friends, quite outshine my own. So that I may appear properly at the banquet table I intend, in honor of this occasion, to take upon myself my natural shape.”

Scarcely had she finished this speech when Reera transformed herself into a young woman fully as lovely as the three Adepts. She was not quite so tall as they, but her form was more rounded and more handsomely clothed, with a wonderful jeweled girdle and a necklace of shining pearls. Her hair was a bright auburn red, and her eyes large and dark.

“Do you claim this is your natural form?” asked Ervic of the Yookoohoo.

“Yes,” she replied. “This is the only form I am really entitled to wear. But I seldom assume it because there is no one here to admire or appreciate it and I get tired admiring it myself.”

“I see now why you are named Reera the Red,” remarked Ervic.

“It is on account of my red hair,” she explained smiling. “I do not care for red hair myself, which is one reason I usually wear other forms.”

“It is beautiful,” asserted the young man; and then remembering the other women present he added: “But, of course, all women should not have red hair, because that would make it too common. Gold and silver and brown hair are equally handsome.”

The smiles that he saw interchanged between the four filled the poor Skeezer with embarrassment, so he fell silent and attended to eating his supper, leaving the others to do the talking. The three Adepts frankly told Reera who they were. how they became fishes and how they had planned secretly to induce the Yookoohoo to transform them. They admitted that they had feared, had they asked her to help, that she would have refused them.

“You were quite right,” returned the Yookoohoo. “I make it my rule never to perform magic to assist others, for if I did there would always be crowd at my cottage demanding help and I hate crowds and want to be left alone.”

“However, now that you are restored to your proper shapes, I do not regret my action and I hope you will be of use in saving the Skeezer people by raising their island to the surface of the lake, where it really belongs. But you must promise me that after you go away you will never come here again, nor tell anyone what I have done for you.”

The three Adepts and Ervic thanked the Yookoohoo warmly. They promised to remember her wish that they should not come to her cottage again and so, with a good-bye, took their departure.

Chapter Twenty

A Puzzling Problem

Glinda the Good, having decided to try her sorcery upon the abandoned submarine, so that it would obey her commands, asked all of her party, including the Skeezers, to withdraw from the shore of the take to the line of palm trees. She kept with her only the little Wizard of Oz, who was her pupil and knew how to assist her in her magic rites. When they two were alone beside the stranded boat, Glinda said to the Wizard:

“I shall first try my magic recipe No. 1163, which is intended to make inanimate objects move at my command. Have you a skeropythrope with you?”

“Yes, I always carry one in my bag,” replied the Wizard. He opened his black bag of magic tools and took out a brightly polished skeropythrope, which he handed to the Sorceress. Glinda had also brought a small wicker bag, containing various requirements of sorcery, and from this she took a parcel of powder and a vial of liquid. She poured the liquid into the skeropythrope and added the powder. At once the skeropythrope began to sputter and emit sparks of a violet color, which spread in all directions. The Sorceress instantly stepped into the middle of the boat and held the instrument so that the sparks fell all around her and covered every bit of the blackened steel boat. At the same time Glinda crooned a weird incantation in the language of sorcery, her voice sounding low and musical.

After a little the violet sparks ceased, and those that had fallen upon the boat had disappeared and left no mark upon its surface. The ceremony was ended and Glinda returned the skeropythrope to the Wizard, who put it away in his black bag.

“That ought to do the business all right,” he said confidently

“Let us make a trial and see,” she replied.

So they both entered the boat and seated themselves.

Speaking in a tone of command the Sorceress said to the boat: “Carry us across the lake, to the farther shore.”

At once the boat backed off the sandy beach, turned its prow and moved swiftly over the water.

“Very good — very good indeed!” cried the Wizard, when the boat slowed up at the shore opposite from that whence they had departed. “Even Coo-ee-oh, with all her witchcraft, could do no better.”

The Sorceress now said to the boat:

“Close up, submerge and carry us to the basement door of the sunken island — the door from which you emerged at the command of Queen Coo-ee-oh.”

The boat obeyed. As it sank into the water the top sections rose from the sides and joined together over the heads of Glinda and the Wizard, who were thus enclosed in a water-proof chamber. There were four glass windows in this covering, one on each side and one on either end, so that the passengers could see exactly where they were going. Moving under water more slowly than on the surface, the submarine gradually approached the island and halted with its bow pressed against the huge marble door in the basement under the Dome. This door was tightly closed and it was evident to both Glinda and the Wizard that it would not open to admit the underwater boat unless a magic word was spoken by them or someone from within the basement of the island. But what was this magic word? Neither of them knew.

“I’m afraid,” said the Wizard regretfully, “that we can’t get in, after all. Unless your sorcery can discover the word to open the marble door.”

“That is probably some word only known to Coo-ce-oh,” replied the Sorceress. “I may be able to discover what it is, but that will require time. Let us go back again to our companions.”

“It seems a shame, after we have made the boat obey us, to be balked by just a marble door,” grumbled the Wizard.

At Glinda’s command the boat rose until it was on a level with the glass dome that covered the Skeezer village, when the Sorceress made it slowly circle all around the Great Dome.

Many faces were pressed against the glass from the inside, eagerly watching the submarine, and in one place were Dorothy and Ozma, who quickly recognized Glinda and the Wizard through the glass windows of the boat. Glinda saw them, too, and held the boat close to the Dome while the friends exchanged greetings in pantomime. Their voices, unfortunately, could not be heard through the Dome and the water and the side of the boat. The Wizard tried to make the girls understand, through signs, that he and Glinda had come to their rescue, and Ozma and Dorothy understood this from the very fact that the Sorceress and the Wizard had appeared. The two girl prisoners were smiling and in safety, and knowing this Glinda felt she could take all the time necessary in order to effect their final rescue.

As nothing more could be done just then, Glinda ordered the boat to return to shore and it obeyed readily. First it ascended to the surface of the water, then the roof parted and fell into the slots at the side of the boat, and then the magic craft quickly made the shore and beached itself on the sands at the very spot from which it had departed at Glinda’s command. All the Oz people and the Skeezers at once ran to the boat to ask if they had reached the island, and whether they had seen Ozma and Dorothy. The Wizard told them of the obstacle they had met in the way of a marble door, and how Glinda would now undertake to find a magic way to conquer the door.

Realizing that it would require several days to succeed in reaching the island raising it and liberating their friends and the Skeezer people, Glinda now prepared a camp half way between the lake shore and the palm trees.

The Wizard’s wizardry made a number of tents appear and the sorcery of the Sorceress furnished these tents all complete, with beds, chairs, tables, flags, lamps and even books with which to pass idle hours. All the tents had the Royal Banner of Oz flying from the centerpoles and one big tent, not now occupied, had Ozma’s own banner moving in the breeze.

Betsy and Trot had a tent to themselves, and Button Bright and Ojo had another. The Scarecrow and the Tin Woodman paired together in one tent and so did Jack Pumpkinhead and the Shaggy Man, Cap’n Bill and Uncle Henry, Tik-Tok and Professor Wogglebug. Glinda had the most splendid tent of all, except that reserved for Ozma, while the Wizard had a little one of his own. Whenever it was meal time, tables loaded with food magically appeared in the tents of those who were in the habit of eating, and these complete arrangements made the rescue party just comfortable as they would have been in their own homes.

Far into the night Glinda sat in her tent studying a roll of mystic scrolls in search of a word that would open the basement door of the island and admit her to the Great Dome. She also made many magical experiments, hoping to discover something that would aid her. Yet the morning found the powerful Sorceress still unsuccessful.

Glinda’s art could have opened any ordinary door, you may be sure, but you must realize that this marble door of the island had been commanded not to open save in obedience to one magic word, and therefore all other magic words could have no effect upon it. The magic word that guarded the door had probably been invented by Coo-ee-oh, who had now forgotten it. The only way, then, to gain entrance to the sunken island was to break the charm that held the door fast shut. If this could be done no magic would be required to open it.

The next day the Sorceress and the Wizard again entered the boat and made it submerge and go to the marble door, which they tried in various ways to open, but without success.

“We shall have to abandon this attempt, I think,” said Glinda. “The easiest way to raise the island would be for us to gain admittance to the Dome and then descend to the basement and see in what manner Coo-ee-oh made the entire island sink or rise at her command. It naturally occurred to me that the easiest way to gain admittance would be by having the boat take us into the basement through the marble door from which Coo-ee-oh launched it. But there must be other ways to get inside the Dome and join Ozma and Dorothy, and such ways we must find by study and the proper use of our powers of magic.”

“It won’t be easy,” declared the Wizard, “for we must not forget that Ozma herself understands considerable magic, and has doubtless tried to raise the island or find other means of escape from it and failed.”

“That is true,” returned Glinda, “but Ozma’s magic is fairy magic, while you are a Wizard and I am a Sorceress. In this way the three of us have a great variety of magic to work with, and if we should all fail it will be because the island is raised and lowered by a magic power none of us is acquainted with. My idea therefore is to seek — by such magic as we possess — to accomplish our object in another way.”

They made the circle of the Dome again in their boat, and once more saw Ozma and Dorothy through their windows and exchanged signals with the two imprisoned girls.

Ozma realized that her friends were doing all in their power to rescue her and smiled an encouragement to their efforts. Dorothy seemed a little anxious but was trying to be as brave as her companion.

After the boat had returned to the camp and Glinda was seated in her tent, working out various ways by which Ozma and Dorothy could be rescued, the Wizard stood on the shore dreamily eying the outlines of the Great Dome which showed beneath the clear water, when he raised his eyes and saw a group of strange people approaching from around the lake. Three were young women of stately presence, very beautifully dressed, who moved with remarkable grace. They were followed at a little distance by a good-looking young Skeezer.

The Wizard saw at a glance that these people might be very important, so he advanced to meet them. The three maidens received him graciously and the one with the golden hair said:

“I believe you are the famous Wizard of Oz, of whom I have often heard. We are seeking Glinda, the Sorceress, and perhaps you can lead us to her.”

“I can, and will, right gladly,” answered the Wizard. “Follow me, please.”

The little Wizard was puzzled as to the identity of the three lovely visitors but he gave no sign that might embarrass them.

He understood they did not wish to be questioned, and so he made no remarks as he led the way to Glinda’s tent.

With a courtly bow the Wizard ushered the three visitors into the gracious presence of Glinda, the Good.

Chapter Twenty-One

The Three Adepts

The Sorceress looked up from her work as the three maidens entered, and something in their appearance and manner led her to rise and bow to them in her most dignified manner. The three knelt an instant before the great Sorceress and then stood upright and waited for her to speak.

“Whoever you may be,” said Glinda, “I bid you welcome.”

“My name is Audah,” said one.

“My name is Aurah,” said another.

“My name is Aujah,” said the third.

Glinda had never heard these names before, but looking closely at the three she asked:

“Are you witches or workers in magic?”

“Some of the secret arts we have gleaned from Nature,” replied the brownhaired maiden modestly, “but we do not place our skill beside that of the Great Sorceress, Glinda the Good.”

“I suppose you are aware it is unlawful to practice magic in the Land of Oz, without the permission of our Ruler, Princess Ozma?”

“No, we were not aware of that,” was the reply. “We have heard of Ozma, who is the appointed Ruler of all this great fairyland, but her laws have not reached us, as yet.”

Glinda studied the strange maidens thoughtfully; then she said to them:

“Princess Ozma is even now imprisoned in the Skeezer village. for the whole island with its Great Dome, was sunk to the bottom of the lake by the witchcraft of Coo-ee-oh, whom the Flathead Su-dic transformed into a silly swan. I am seeking some way to overcome Coo-ee-oh’s magic and raise the isle to the surface again. Can you help me do this?”

The maidens exchanged glances, and the white-haired one replied

“We do not know; but we will try to assist you.”

“It seems,” continued Glinda musingly, “that Coo-ee-oh derived most of her witchcraft from three Adepts at Magic, who at one time ruled the Flatheads. While the Adepts were being entertained by Coo-ee-oh at a banquet in her palace, she cruelly betrayed them and after transforming them into fishes cast them into the lake.

“If I could find these three fishes and return them to their natural shapes — they might know what magic Coo-ee-oh used to sink the island. I was about to go to the shore and call these fishes to me when you arrived. So, if you will join me, we will try to find them.”

The maidens exchanged smiles now, and the golden- haired one, Audah, said to Glinda:

“It will not be necessary to go to the lake. We are the three fishes.”

“Indeed!” cried Glinda. “Then you are the three Adepts at Magic, restored to your proper forms?”

“We are the three Adepts,” admitted Aujah.

“Then,” said Glinda, “my task is half accomplished. But who destroyed the transformation that made you fishes?”

“We have promised not to tell,” answered Aurah; “but this young Skeezer was largely responsible for our release; he is brave and clever, and we owe him our gratitude.”

Glinda looked at Ervic, who stood modestly behind the Adepts, hat in hand. “He shall be properly rewarded,” she declared, “for in helping you he has helped us all, and perhaps saved his people from being imprisoned forever in the sunken isle.”

The Sorceress now asked her guests to seat themselves and a long talk followed, in which the Wizard of Oz shared.

“We are quite certain,” said Aurah, “that if we could get inside the Dome we could discover Coo-ee-oh’s secrets, for in all her work, after we became fishes, she used the formulas and incantations and arts that she stole from us. She may have added to these things, but they were the foundation of all her work.”

“What means do you suggest for our getting into the Dome?” inquired Glinda.

The three Adepts hesitated to reply, for they had not yet considered what could be done to reach the inside of the Great Dome. While they were in deep thought, and Glinda and the Wizard were quietly awaiting their suggestions, into the tent rushed Trot and Betsy, dragging between them the Patchwork Girl.

“Oh, Glinda,” cried Trot, “Scraps has thought of a way to rescue Ozma and Dorothy and all of the Skeezers.”

The three Adepts could not avoid laughing merrily, for not only were they amused by the queer form of the Patchwork Girl, but Trot’s enthusiastic speech struck them as really funny. If the Great Sorceress and the famous Wizard and the three talented Adepts at Magic were unable as yet to solve the important problem of the sunken isle, there was little chance for a patched girl stuffed with cotton to succeed.

But Glinda, smiling indulgently at the earnest faces turned toward her, patted the children’s heads and said:

“Scraps is very clever. Tell us what she has thought of, my dear.”

“Well,” said Trot, “Scraps says that if you could dry up all the water in the lake the island would be on dry land, an’ everyone could come and go whenever they liked.”

Glinda smiled again, but the Wizard said to the girls:

“If we should dry up the lake, what would become of all the beautiful fishes that now live in the water?”

“Dear me! That’s so,” admitted Betsy, crestfallen; “we never thought of that, did we Trot?”

“Couldn’t you transform ’em into polliwogs?” asked Scraps, turning a somersault and then standing on one leg. “You could give them a little, teeny pond to swim in, and they’d be just as happy as they are as fishes.”

“No indeed!” replied the Wizard, severely. “It is wicked to transform any living creatures without their consent, and the lake is the home of the fishes and belongs to them.”

“All right,” said Scraps, making a face at him; “I don’t care.”

“It’s too bad,” sighed Trot, “for I thought we’d struck a splendid idea.”

“So you did,” declared Glinda, her face now grave and thoughtful. “There is something in the Patchwork Girl’s idea that may be of real value to us.”

“I think so, too,” agreed the golden-haired Adept. “The top of the Great Dome is only a few feet below the surface of the water. If we could reduce the level of the lake until the Dome sticks a little above the water, we could remove some of the glass and let ourselves down into the village by means of ropes.”

“And there would be plenty of water left for the fishes to swim in,” added the white-haired maiden.

“If we succeed in raising the island we could fill up the lake again,” suggested the brown-haired Adept.

“I believe,” said the Wizard, rubbing his hands together in delight, “that the Patchwork Girl has shown us the way to success.”

The girls were looking curiously at the three beautiful Adepts, wondering who they were, so Glinda introduced them to Trot and Betsy and Scraps, and then sent the children away while she considered how to carry the new idea into effect.

Not much could be done that night, so the Wizard prepared another tent for the Adepts, and in the evening Glinda held a reception and invited all her followers to meet the new arrivals. The Adepts were greatly astonished at the extraordinary personages presented to them, and marveled that Jack Pumpkinhead and the Scarecrow and the Tin Woodman and Tik-Tok could really live and think and talk just like other people. They were especially pleased with the lively Patchwork Girl and loved to watch her antics.

It was quite a pleasant party, for Glinda served some dainty refreshments to those who could eat, and the Scarecrow recited some poems, and the Cowardly Lion sang a song in his deep bass voice. The only thing that marred their joy was the thought that their beloved Ozma and dear little Dorothy were yet confined in the Great Dome of the Sunken island.

Chapter Twenty-Two

The Sunken Island

As soon as they had breakfasted the next morning, Glinda and the Wizard and the three Adepts went down to the shore of the lake and formed a line with their faces toward the submerged island. All the others came to watch them, but stood at a respectful distance in the background.

At the right of the Sorceress stood Audah and Aurah, while at the left stood the Wizard and Aujah. Together they stretched their arms over the water’s edge and in unison the five chanted a rhythmic incantation.

This chant they repeated again and again, swaying their arms gently from side to side, and in a few minutes the watchers behind them noticed that the lake had begun to recede from the shore. Before long the highest point of the dome appeared above the water. Gradually the water fell, making the dome appear to rise. When it was three or four feet above the surface Glinda gave the signal to stop, for their work had been accomplished.

The blackened submarine was now entirely out of water, but Uncle Henry and Cap’n Bill managed to push it into the lake. Glinda, the Wizard, Ervic and the Adepts got into the boat, taking with them a coil of strong rope, and at the command of the Sorceress the craft cleaved its way through the water toward the part of the Dome which was now visible.

“There’s still plenty of water for the fish to swim in,” observed the Wizard as they rode along. “They might like more but I’m sure they can get along until we have raised the island and can fill up the lake again.”

The boat touched gently on the sloping glass of the Dome, and the Wizard took some tools from his black bag and quickly removed one large pane of glass, thus making a hole large enough for their bodies to pass through. Stout frames of steel supported the glass of the Dome, and around one of these frames the Wizard tied the end of a rope.

“I’ll go down first,” said he, “for while I’m not as spry as Cap’n Bill I’m sure I can manage it easily. Are you sure the rope is long enough to reach the bottom?”

“Quite sure,” replied the Sorceress.

So the Wizard let down the rope and climbing through the opening lowered himself down, hand over hand, clinging to the rope with his legs and feet. Below in the streets of the village were gathered all the Skeezers, men, women and children, and you may be sure that Ozma and Dorothy, with Lady Aurex, were filled with joy that their friends were at last coming to their rescue.

The Queen’s palace, now occupied by Ozma, was directly in the center of the Dome, so that when the rope was let down the end of it came just in front of the palace entrance. Several Skeezers held fast to the rope’s end to steady it and the Wizard reached the ground in safety. He hugged first Ozma and then Dorothy, while all the Skeezers cheered as loud as they could.

The Wizard now discovered that the rope was long enough to reach from the top of the Dome to the ground when doubled, so he tied a chair to one end of the rope and called to Glinda to sit in the chair while he and some of the Skeezers lowered her to the pavement. In this way the Sorceress reached the ground quite comfortably and the three Adepts and Ervic soon followed her.

The Skeezers quickly recognized the three Adepts at Magic, whom they had learned to respect before their wicked Queen betrayed them, and welcomed them as friends. All the inhabitants of the village had been greatly frightened by their imprisonment under water, but now realized that an attempt was to be made to rescue them.

Glinda, the Wizard and the Adepts followed Ozma and Dorothy into the palace, and they asked Lady Aurex and Ervic to join them. After Ozma had told of her adventures in trying to prevent war between the Flatheads and the Skeezers, and Glinda had told all about the Rescue Expedition and the restoration of the three Adepts by the help of Ervic, a serious consultation was held as to how the island could be made to rise.

“I’ve tried every way in my power,” said Ozma, “but Coo-ee-oh used a very unusual sort of magic which I do not understand. She seems to have prepared her witchcraft in such a way that a spoken word is necessary to accomplish her designs, and these spoken words are known only to herself.”

“That is a method we taught her,” declared Aurah the Adept.

“I can do no more, Glinda,” continued Ozma, “so I wish you would try what your sorcery can accomplish.”

“First, then,” said Glinda, “let us visit the basement of the island, which I am told is underneath the village.”

A flight of marble stairs led from one of Coo-ee-oh’s private rooms down to the basement, but when the party arrived all were puzzled by what they saw. In the center of a broad, low room, stood a mass of great cog- wheels, chains and pulleys, all interlocked and seeming to form a huge machine; but there was no engine or other motive power to make the wheels turn.

“This, I suppose, is the means by which the island is lowered or raised,” said Ozma, “but the magic word which is needed to move the machinery is unknown to us.”

The three Adepts were carefully examining the mass of wheels, and soon the golden-haired one said:

“These wheels do not control the island at all. On the contrary, one set of them is used to open the doors of the little rooms where the submarines are kept, as may be seen from the chains and pulleys used. Each boat is kept in a little room with two doors, one to the basement room where we are now and the other letting into the lake.

“When Coo-ee-oh used the boat in which she attacked the Flatheads, she first commanded the basement door to open and with her followers she got into the boat and made the top close over them. Then the basement door being closed, the outer door was slowly opened, letting the water fill the room to float the boat, which then left the island, keeping under water.”

“But how could she expect to get back again?” asked the Wizard.

“Why the boat would enter the room filled with water and after the outer door was closed a word of command started a pump which pumped all the water from the room. Then the boat would open and Coo-ee-oh could enter the basement.”

“I see,” said the Wizard. “It is a clever contrivance, but won’t work unless one knows the magic words.”

“Another part of this machinery,” explained the white-haired Adept, “is used to extend the bridge from the island to the mainland. The steel bridge is in a room much like that in which the boats are kept, and at Coo-ce-oh’s command it would reach out, joint by joint, until its far end touched the shore of the lake. The same magic command would make the bridge return to its former position. Of course the bridge could not be used unless the island was on the surface of the water.”

“But how do you suppose Coo-ee-oh managed to sink the island, and make it rise again?” inquired Glinda.

This the Adepts could not yet explain. As nothing more could be learned from the basement they mounted the steps to the Queen’s private suite again, and Ozma showed them to a special room where Coo-ee-oh kept her magical instruments and performed all her arts of witchcraft.

Chapter Twenty-Three

The Magic Words

Many interesting things were to be seen in the Room of Magic, including much that had been stolen from the Adepts when they were transformed to fishes, but they had to admit that Coo-ee-oh had a rare genius for mechanics, and had used her knowledge in inventing a lot of mechanical apparatus that ordinary witches, wizards and sorcerers could not understand.

They all carefully inspected this room, taking care to examine every article they came across.

“The island,” said Glinda thoughtfully, “rests on a base of solid marble. When it is submerged, as it is now, the base of the island is upon the bottom of the lake. What puzzles me is how such a great weight can be lifted and suspended in the water, even by magic.”

“I now remember,” returned Aujah, “that one of the arts we taught Coo-ee-oh was the way to expand steel, and I think that explains how the island is raised and lowered. I noticed in the basement a big steel pillar that passed through the floor and extended upward to this palace. Perhaps the end of it is concealed in this very room. If the lower end of the steel pillar is firmly embedded in the bottom of the lake, Coo-ee-oh could utter a magic word that would make the pillar expand, and so lift the entire island to the level of the water.”

“I’ve found the end of the steel pillar. It’s just here,” announced the Wizard, pointing to one side of the room where a great basin of polished steel seemed to have been set upon the floor.

They all gathered around, and Ozma said:

“Yes, I am quite sure that is the upper end of the pillar that supports the island. I noticed it when I first came here. It has been hollowed out, you see, and something has been burned in the basin, for the fire has left its marks. I wondered what was under the great basin and got several of the Skeezers to come up here and try to lift it for me. They were strong men, but could not move it at all.”

“It seems to me,” said Audah the Adept, “that we have discovered the manner in which Coo-ee-oh raised the island. She would burn some sort of magic powder in the basin, utter the magic word, and the pillar would lengthen out and lift the island with it.”

“What’s this?” asked Dorothy, who had been searching around with the others, and now noticed a slight hollow in the wall, near to where the steel basin stood. As she spoke Dorothy pushed her thumb into the hollow and instantly a small drawer popped out from the wall.

The three Adepts, Glinda and the Wizard sprang forward and peered into the drawer. It was half filled with a grayish powder, the tiny grains of which constantly moved as if impelled by some living force.

“It may be some kind of radium,” said the Wizard.

“No,” replied Glinda, “it is more wonderful than even radium, for I recognize it as a rare mineral powder called Gaulau by the sorcerers. I wonder how Coo-ee-oh discovered it and where she obtained it.”

“There is no doubt,” said Aujah the Adept, “that this is the magic powder Coo-ee-oh burned in the basin. If only we knew the magic word, I am quite sure we could raise the island.”

“How can we discover the magic word?” asked Ozma, turning to Glinda as she spoke.

“That we must now seriously consider,” answered the Sorceress.

So all of them sat down in the Room of Magic and began to think. It was so still that after a while Dorothy grew nervous. The little girl never could keep silent for long, and at the risk of displeasing her magic-working friends she suddenly said:

“Well, Coo-ee-oh used just three magic words, one to make the bridge work, and one to make the submarines go out of their holes, and one to raise and lower the island. Three words. And Coo-ee-oh’s name is made up of just three words. One is ‘Coo,’ and one is ‘ee,’ and one is ‘oh.’

The Wizard frowned but Glinda looked wonderingly at the young girl and Ozma cried out:

“A good thought, Dorothy dear! You may have solved our problem.”

“I believe it is worth a trial,” agreed Glinda. “It would be quite natural for Coo-ee-oh to divide her name into three magic syllables, and Dorothy’s suggestion seems like an inspiration.”

The three Adepts also approved the trial but the brown-haired one said:

“We must be careful not to use the wrong word, and send the bridge out under water. The main thing, if Dorothy’s idea is correct, is to hit upon the one word that moves the island.”

“Let us experiment,” suggested the Wizard.

In the drawer with the moving gray powder was a tiny golden cup, which they thought was used for measuring. Glinda filled this cup with the powder and carefully poured it into the shallow basin, which was the top of the great steel pillar supporting the island. Then Aurah the Adept lighted a taper and touched it to the powder, which instantly glowed fiery red and tumbled about the basin with astonishing energy. While the grains of powder still glowed red the Sorceress bent over it and said in a voice of command: “Coo!”

They waited motionless to see what would happen. There was a grating noise and a whirl of machinery, but the island did not move a particle.

Dorothy rushed to the window, which overlooked the glass side of the dome.

“The boats!” she exclaimed. “The boats are all loose an’ sailing under water.”

“We’ve made a mistake,” said the Wizard gloomily.

“But it’s one which shows we are on the right track,” declared Aujah the Adept. “We know now that Coo-ee-oh used the syllables of her name for the magic words.”

“If ‘Coo’ sends out the boats, it is probable that ee’ works the bridge,” suggested Ozma. “So the last part of the name may raise the island.”

“Let us try that next then,” proposed the Wizard.

He scraped the embers of the burned powder out of the basin and Glinda again filled the golden cup from the drawer and placed it on top the steel pillar. Aurah lighted it with her taper and Ozma bent over the basin and murmured the long drawn syllable: “Oh-h-h!”

Instantly the island trembled and with a weird groaning noise it moved upward — slowly, very slowly, but with a steady motion, while all the company stood by in awed silence. It was a wonderful thing, even to those skilled in the arts of magic, wizardry and sorcery, to realize that a single word could raise that great, heavy island, with its immense glass Dome.

“Why, we’re way above the lake now!” exclaimed Dorothy from the window, when at last the island ceased to move.

“That is because we lowered the level of the water,” explained Glinda.

They could hear the Skeezers cheering lustily in the streets of the village as they realized that they were saved.

“Come,” said Ozma eagerly, “let us go down and join the people.”

“Not just yet,” returned Glinda, a happy smile upon her lovely face, for she was overjoyed at their success. “First let us extend the bridge to the mainland, where our friends from the Emerald City are waiting.”

It didn’t take long to put more powder in the basin, light it and utter the syllable “EE!” The result was that a door in the basement opened and the steel bridge moved out, extended itself joint by joint, and finally rested its far end on the shore of the lake just in front of the encampment.

“Now,” said Glinda, “we can go up and receive the congratulations of the Skeezers and of our friends of the Rescue Expedition.”

Across the water, on the shore of the lake, the Patchwork Girl was waving them a welcome.

Chapter Twenty-Four

Glinda’s Triumph

Of course all those who had joined Glinda’s expedition at once crossed the bridge to the island, where they were warmly welcomed by the Skeezers. Before all the concourse of people Princess Ozma made a speech from a porch of the palace and demanded that they recognize her as their lawful Ruler and promise to obey the laws of the Land of Oz. In return she agreed to protect them from all future harm and declared they would no longer be subjected to cruelty and abuse.

This pleased the Skeezers greatly, and when Ozma told them they might elect a Queen to rule over them, who in turn would be subject to Ozma of Oz, they voted for Lady Aurex, and that same day the ceremony of crowning the new Queen was held and Aurex was installed as mistress of the palace.

For her Prime Minister the Queen selected Ervic, for the three Adepts had told of his good judgment, faithfulness and cleverness, and all the Skeezers approved the appointment.

Glinda, the Wizard and the Adepts stood on the bridge and recited an incantation that quite filled the lake with water again, and the Scarecrow and the Patchwork Girl climbed to the top of the Great Dome and replaced the pane of glass that had been removed to allow Glinda and her followers to enter.

When evening came Ozma ordered a great feast prepared, to which every Skeezer was invited. The village was beautifully decorated and brilliantly lighted and there was music and dancing until a late hour to celebrate the liberation of the people. For the Skeezers had been freed, not only from the water of the lake but from the cruelty of their former Queen.

As the people from the Emerald City prepared the next morning to depart Queen Aurex said to Ozma:

“There is only one thing I now fear for my people, and that is the enmity of the terrible Su-dic of the Flatheads. He is liable to come here at any time and try to annoy us, and my Skeezers are peaceful folks and unable to fight the wild and wilful Flatheads.”

“Do not worry,” returned Ozma, reassuringly. “We intend to stop on our way at the Flatheads’ Enchanted Mountain and punish the Su-dic for his misdeeds.”

That satisfied Aurex and when Ozma and her followers trooped over the bridge to the shore, having taken leave of their friends, all the Skeezers cheered them and waved their hats and handkerchiefs, and the band played and the departure was indeed a ceremony long to be remembered.

The three Adepts at Magic, who had formerly ruled the Flatheads wisely and considerately, went with Princess Ozma and her people, for they had promised Ozma to stay on the mountain and again see that the laws were enforced.

Glinda had been told all about the curious Flatheads and she had consulted with the Wizard and formed a plan to render them more intelligent and agreeable.

When the party reached the mountain Ozma and Dorothy showed them how to pass around the invisible wall — which had been built by the Flatheads after the Adepts were transformed — and how to gain the up-and-down stairway that led to the mountain top.

The Su-dic had watched the approach of the party from the edge of the mountain and was frightened when he saw that the three Adepts had recovered their natural forms and were coming back to their former home. He realized that his power would soon be gone and yet he determined to fight to the last. He called all the Flatheads together and armed them, and told them to arrest all who came up the stairway and hurl them over the edge of the mountain to the plain below. But although they feared the Supreme Dictator, who had threatened to punish them if they did not obey his commands, as soon as they saw the three Adepts they threw down their arms and begged their former rulers to protect them.

The three Adepts assured the excited Flatheads that they had nothing to fear.

Seeing that his people had rebelled the Su-dic ran away and tried to hide, but the Adepts found him and had him cast into a prison, all his cans of brains being taken away from him.

After this easy conquest of the Su-dic, Glinda told the Adepts of her plan, which had already been approved by Ozma of Oz, and they joyfully agreed to it. So, during the next few days, the great Sorceress transformed, in a way, every Flathead on the mountain.

Taking them one at a time, she had the can of brains that belonged to each one opened and the contents spread on the flat head, after which, by means of her arts of sorcery, she caused the head to grow over the brains — in the manner most people wear them — and they were thus rendered as intelligent and good looking as any of the other inhabitants of the Land of Oz.

When all had been treated in this manner there were no more Flatheads at all, and the Adepts decided to name their people Mountaineers. One good result of Glinda’s sorcery was that no one could now be deprived of the brains that belonged to him and each person had exactly the share he was entitled to.

Even the Su-dic was given his portion of brains and his flat head made round, like the others, but he was deprived of all power to work further mischief, and with the Adepts constantly watching him he would be forced to become obedient and humble.

The Golden Pig, which ran grunting about the streets, with no brains at all, was disenchanted by Glinda, and in her woman’s form was given brains and a round head. This wife of the Su-dic had once been even more wicked than her evil husband, but she had now forgotten all her wickedness and was likely to be a good woman thereafter.

These things being accomplished in a satisfactory manner, Princess Ozma and her people bade farewell to the three Adepts and departed for the Emerald City, well pleased with their interesting adventures.

They returned by the road over which Ozma and Dorothy had come, stopping to get the Sawhorse and the Red Wagon where they had left them.

“I’m very glad I went to see these peoples,” said Princess Ozma, “for I not only prevented any further warfare between them, but they have been freed from the rule of the Su-dic and Coo-ee-oh and are now happy and loyal subjects of the Land of Oz. Which proves that it is always wise to do one’s duty, however unpleasant that duty may seem to be.”

The Wonderful Oz Books by L. Frank Baum:

The Wizard of Oz
The Land of Oz
Ozma of Oz
Dorothy and the Wizard in Oz
The Road to Oz
The Emerald city of Oz
The Patchwork Girl of Oz
Tik-Tok of Oz
The Scarecrow of Oz
Rinkitink in Oz
The Lost Princess of Oz
The Tin Woodman of Oz
The Magic of Oz
Glinda of Oz